perl-Game-Asset-GVG-OpenGL - Load GVG files from a Game::Asset archive and convert to OpenGL

Property Value
Distribution ALT Linux Sisyphus
Repository Autoimports noarch
Package name perl-Game-Asset-GVG-OpenGL
Package version 0.1
Package release alt1
Package architecture noarch
Package type rpm
Installed size 5.68 KB
Download size 5.68 KB
Official Mirror
the Game::Asset manpage loads files and gives them to you as Perl objects.
the Graphics::GVG::OpenGLRenderer manpage takes GVG files and turns them into a Perl
class that can be used to render the vectors in OpenGL. This module glues the
two together.


Package Version Architecture Repository
perl-Game-Asset-GVG-OpenGL - - -


Name Value
/usr/share/perl5 -
perl(Game/Asset/ -
perl(Graphics/ >= 0.400
perl(Graphics/GVG/ >= 0.200
perl( >= 2.180.600
perl( -
perl(namespace/ >= 0.280
rpmlib(PayloadIsLzma) -


Name Value
perl(Game/Asset/GVG/ = 0.100
perl-Game-Asset-GVG-OpenGL = 0.1-alt1


Type URL
Binary Package perl-Game-Asset-GVG-OpenGL-0.1-alt1.noarch.rpm
Source Package perl-Game-Asset-GVG-OpenGL-0.1-alt1.src.rpm

Install Howto

  1. Add the following line to /etc/apt/sources.list:
    rpm [Sisyphus] noarch autoimports
    rpm [Sisyphus] noarch autoimports
  2. Update the package index:
    # sudo apt-get update
  3. Install perl-Game-Asset-GVG-OpenGL rpm package:
    # sudo apt-get install perl-Game-Asset-GVG-OpenGL



See Also

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